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Satyr - d20PFSRD
A satyr can focus and empower his magic by playing haunting melodies on his panpipes. When he plays, all creatures within a 60-foot radius must make a DC 18 Will save or be affected by charm person, fear, sleep, or suggestion, depending on what tune the satyr chooses.
Satyr - Monsters - Archives of Nethys: Pathfinder RPG Database
Satyrs, known in some regions as fauns, are debauched and hedonistic creatures of the deepest, most primeval parts of the woods. They adore wine, music, and carnal delights, and are renowned as rakes and smooth-talkers, wooing unwary maidens and shepherd boys and leaving a trail of awkward explanations and unplanned pregnancies in their wakes.
Satyr - PathfinderWiki
Hedonistic by nature, satyrs enjoy seducing members of humanoid races, resorting to their enchanted flutes if necessary to win over their victims. The children born from these encounters are always satyrs themselves, and are usually stolen from the mothers by their satyr kin. 2
Satyr - Monsters - Archives of Nethys: Pathfinder 2nd Edition …
Brutish intruders who clear-cut trees or massacre animals without eating them risk drawing a satyr’s ire. A satyr so provoked uses his spells to undermine foes and attempts to dispatch them either with brutal ambushes or by leading a rush of forest animals to attack.
Satyr - New Pathfinder Races
2014年11月30日 · Satyrs, known in some regions as fauns, are debauched and hedonistic creatures of the deepest, most primeval parts of the woods. They adore wine, music, and carnal delights, and are renowned as rakes and smooth-talkers, wooing unwary maidens and shepherd boys and leaving a trail of awkward explanations and unplanned pregnancies in their wakes.
Satyr, Blighted Fey - d20PFSRD
A satyr can focus and empower his magic by playing haunting melodies on his panpipes. When he plays, all creatures within a 60-foot radius must make a successful DC 18 Will save or be affected by charm person , fear , sleep , or suggestion , …
Satyr - Pathfinder Roleplaying Game
Satyrs, known in some regions as fauns, are debauched and hedonistic creatures of the deepest, most primeval parts of the woods. They adore wine, music, and carnal delights, and are renowned as rakes and smooth-talkers, wooing unwary maidens and shepherd boys and leaving a trail of awkward explanations and unplanned pregnancies in their wakes.
Satyr - Rules - Archives of Nethys: Pathfinder RPG Database
Array: As a skillful social creature with a magical bent, the satyr uses the expert array with options to cover its magical abilities. Creature Type: Because of the fey graft, the satyr gains low-light vision. It increases its Reflex from +3 to +5 and its Will +from +7 …
Satyr
Also called fauns, satyrs are a pleasure loving race of half-human, half-goat creatures. They symbolize nature's carefree ways. Satyrs have the torso, head, and arms of a man, and the hind legs of a goat. The human head is surmounted by two sharp horns that poke through the satyr's coarse, curly hair.
Blighted Fey (Satyr) - Monsters - Archives of Nethys: Pathfinder …
Pipes (Su) A satyr can focus and empower his magic by playing haunting melodies on his panpipes. When he plays, all creatures within a 60-foot radius must make a successful DC 18 Will save or be affected by charm person, fear, sleep, or …
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