The creative director for Doom (2016) and Doom Eternal, Hugo Martin, is the game director of Doom: The Dark Ages - and he’s a big Batman fan.
When game director Hugo Martin discussed “Doom: The Dark Ages,” three images spring up over the discourse. The first is ...
The team at id Software wants a lot for Doom: The Dark Ages.
Doom: The Dark Ages pivots from Eternal’s platforming and instead literally grounds its combat in strafe-heavy gameplay with an emphasis on power. Sure, the great guns are still there – this is Doom, ...
Doom: The Dark Ages was first revealed during the Xbox Games Summer Showcase in 2024. It’s a prequel to 2016’s Doom reboot that reimagines the shooter as a medieval fantasy. We haven’t seen much of it ...
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DOOM: The Dark Ages | Preview
DOOM is back with purpose, weight, and a bigger scope than ever before. We were invited to a press briefing a few days before today’s Xbox Developer Direct to get an early look. After viewing the ...
There’s a scene in Zack Snyder’s 300 where Leonidas breaks from the ranks of his army and begins cutting through the Persians. The camera pans to the side to drink it in, showing him battling through ...
Microsoft will hold its first Xbox Developer Direct of 2025 on Jan. 23 with a look at four games: Doom: The Dark Ages, South of Midnight, Clair Obscur: Expedition 33, and… a mystery game that will be ...
Doom: The Dark Ages takes a decade of learning and combines it with the grounded, strafe-to-aim movement of the original 1993 video game.
Finally, id is promising the biggest play space ever for a Doom game. While it won’t be open-world, there will be plenty of explorable “secret caves and dungeon-like mines” containing all sorts of ...
There’s a lot of Frank Miller in the new Doom from id Software. According to game director Hugo Martin, Doom: The Dark Ages was heavily inspired by three of Miller’s works: seminal Batman comics Year ...
The Dark Ages is not an open-world game but it is the biggest Doom game to date, with plenty to explore and uncover during each level. “You control the pace of the game, where you go, who you fight ...