To hear Valve senior engineer Jay Stelly tell it in Half-Life 2's new 20th anniversary developer commentary, the Steam Hardware Survey first came about because Valve itself had no other way of ...
While you’re reading, listen to our Concept Albums playlist here. 43: Dream Theater: Metropolis, Pt. 2: Scenes From a Memory A prog-metal concept album requires a meaty storyline, and Dream ...
"In Half-Life 1, we used a 90-degree field of view, or FOV, which was fairly standard for first-person shooters at the time. But during Half-Life 2's development, we grew unhappy with it ...
Concept albums share much in common with rock operas, and the terms are often used interchangeably. Reasonable people will disagree about what differentiates the two, but many critics credit UK ...