The Godot 4 Cookbook begins by exploring the updated graphical user interface and helps you familiarize yourself with the new features of GDscript 2.0. Next, it delves into the efficient rendering of ...
Next, you will use the game engine to design scenes ... This book is for game developers who are looking to make the transition from 2D to 3D games. Readers should have a basic understanding of Godot, ...