People have been interested in chess-playing computers before there were any chess-playing computers. In a 1950 paper, [Claude Shannon] defined two major chess-playing strategies. Apparently ...
gave online users the chance to play against a chess engine modeled against his own gameplay. The company ballooned into a suite of applications and was bought for around $80 million in 2022 by ...
such as stronger chess engines and neural networks. “But as a chess player, I don't think it's made the game easier overall,” he said, adding that “for the fans, it's been amazing.